(04-01-2017, 06:40 PM)Thyrzul Wrote: Picardy and every commodity with sellpoints unique to that system.
Possible?[/color]
Not really. Picardy is a dead end system and such a scheme only works when it can be set up in a side by side format, like Houston and Hamburg with Nanocapacitors. Why the interest, anyway?
Looking for ways to minimize the effects of a potential strong dynamic in-game representation of possible roleplay development on the overall economy. Would have possibly involved changes in IFF, I was hoping the economy can be excluded on the whole system in order to allow that fully.