Yesterday I was quite disappointed to find out the people in charge of the player faction decided to just remove their faction write-up in a rage fit against the recent balance changes regarding their own ship. It was quite childish move and only showed how spoiled you were with the amount of equipment you were given access to over the past months. Frankly I'd consider the fact you were ready to throw away the faction as a sign you don't even care for it that much in the first place. But let's say you do, would that still justify demanding overpowered gear and complaining when a patch note doesn't really suit you? Maybe @Sici should delete all Core lore until Marlin actually gets the same buffs that the Manta got?
Yes, Arbeiter isn't the easiest to use ship. It's fairly big, but it's quite fast and the 15K powercore combined with the 7 guns it has allow brutal amounts of damage to be done upon the target. Not to mentions it has upper tier armor and a ton of nanobots/shield batteries. It kind of reminds me of the Eagle, another ship which is quite fast, but requires a lot of effort to dodge incoming fire efficiently. Obviously for a beginner pilot this ship would obviously offer a lot of challenges that need overcoming, but the EXACT SAME could be said for any ship that isn't a jack of all trades that suits any flight style. If you think having this ship is bad consider how newbies who don't know how to turn do in a 5 gun Wraith VHF, the only ship the Rheinland Military players are expected to fly in terms of a snub fighter. That ship performs quite sub-par unless you understand it's strengths and weaknesses and can use the speed to your advantage. Have you also considered how the BAF playerbase must feel considering they have one of the slowest VHFs that also has less powercore than the Arbeiter? These very same people also had to go against people like Wesker flying an Odin in Omega-3 and Cambridge so I doubt the argument of having less skilled opponents really counts here. Or perhaps the Gaians flying their huge Anaconda that just baits to soak up all that damage? It's a ship quite like yours, but guess what - it doesn't even have 7 guns to begin with, nor a 15K powercore.
Seeing all this drama yesterday night pissed me off enough to actually bother to spend some pocket change and make a new character using a budget of 5 million (1.2 million weren't even used) to create an armorless Arbeiter VHF with a class 10 shield + enh. thruster and only guns (no CD/torpedo slot, no nuke) to test the ship in Connecticut. I originally planned to put Heavy Armor Upgrade 1, but due to funds shortage I was forced to fly it armorless. This means the ship had 2.5 times less hull. Instead of having 31K hull I had the mere 12.4K. For reference that is less than some light fighter hulls with the AU8.
Your ship is perfectly usable. It's not the best of it's kind, but it would hold on par with all of it's opponents if you put the effort to practice rather than rely on threatening to delete your own faction over nerfs.