(11-01-2017, 11:46 AM)Sombra Hookier Wrote: There would be more people to choose from if the stuff had a better availability, tho. One centralized point for modders would be a thousand times better than telling people "have fun getting the right version of 3DSmax" and stuff. On one hand we have plenty of people using all kinds of software to work with, for example Nyx uses Source to do effect stuff, but on the other hand you said in your Dev Stream there are certain things you won't accept anymore for Discovery based on the used programs. If you want more people to help with the work load, we should first make sure there are people that are able to do it that aren't already part of the Yellows or Trainees.
We are not going to distribute a multi-thousand dollar piece of software or even provide a link to a distributor on this website. This is not a $20 throwaway from MS we're talking about.
A list of plug-ins you recommend wouldn't hurt tho. I know that Felsvar for example has 3dsmax. There is nothing speaking against centralisation in general, and a bunch of links that lead to working tutorials you as model dev leader recommend using. Maybe we even get some workarounds for those who use Blender, Sketch-Up or *cough* Truespace *cough* to create models and export them, or at least to the point where you only need to import them to your 3DSMAX to get them quickly ready. Getting some sort of public structure into the current chaos should make things a hundred times easier.