Did you know there are currently five systems containing nomad minefields? One of it is the testing system CA01, also known as LXP-48N.
Did you know there is a lethal difference in flying through those nomad mine fields in Singleplayer and in Multiplayer? In Singleplayer, those mines only get triggered when you are extremely close to them, almost touching them. On the server, explosions are weirdly unvisible in most cases and can happen even in empty "cubes" of the generated minefield. For some reason empty "cubes" are still calculated as if mines were present, thus it is actually safer to move your battleship through a cube with visible mines, as you know where to dodge them. In Singleplayer, you can take a battleship and cruise through those fields and survive it without the loss of shields. Thanks to the inconvenient invisible damage on the server, this is a bad idea in Multiplayer.