'Twould be nice to have a small emphasis on what the faction's activity main TRIFORCES are: Combat/Income/Roleplay.
Combat: geared towards PvP, PvE, and any action involving shooting ships and players
Income: geared towards money-making activities like trading and mining
Roleplay: geared towards deep, complex roleplay involving lots of forumlancer and pen-before-sword activities
For example:
Liberty Navy: Combat
Liberty Police, Inc. (LPI): Roleplay, Combat
Deep Space Engineering (DSE): Income
Interspace Commerce: Income, Roleplay
Liberty Rogues: Combat
Lane Hackers: Roleplay, Combat
Zoners: Roleplay, Income
Rather than focusing on what specific other groups th'art going to interact with, try to make thy activities be based on more general groups. For example, Liberty Navy:
Fight Rogue/Outcast/Pirate players (Common in New York and California).Fight other players from major pirate factions (Liberty Rogues, Outcasts, Corsairs, Xenos, etc.), or indie pirates with capital-class vessels, common in New York system.
Destroying smugglers going to New York.Destroying smugglers going to/from New York. Common smuggling routes are:
Cardamine/Artifacts to Planet Manhattan
Slaves from Planet Pittsburgh
Weekly event against [RM] and indies every Saturday at 10pm GMTWeekly events against house militaries Liberty is at war with or major pirate factions. Events are as follows:
LN vs Hostile House, every Saturday @22:00 SMT Click here for more details
LN vs <Pirates>, every ______ @ _____ SMT Click here for more details
Excellent feedback. I'll take it all onboard as the idea is developed forward. Thank you!