(08-29-2018, 02:53 PM)Sombra Hookier Wrote: Those look pretty cool, but have you compared the turret vert/poly count with vanilla ones? I'm suffering from PTSD from Freespace SCP, where models with a poly count of 15k+ caused heavy performance issues until it was fixed. I doubt it'll impact much on Freelancer since those turrets will be rarely used on ships (in terms of amounts) but still.
These have a higher tricount than the current cap turrets, but it's not excessively high. For comparison, Bretonian BS Primary and Secondary turrets have roughly 250 tris, so having one of these Heavy Mortars on would only be as demanding as having 5 Bret turrets mounted on your ship, so it shouldn't be a problem.
Even if it does cause any performance drops, there are some workarounds to considerably reduce the tricount without changing the model much. So that's always an option.