(09-22-2018, 02:54 PM)Antonio Wrote: I did argue for them to be nerfed, rightfully so. I can't however impact how they got nerfed, you'll have to consult devs about that. Right now there are 2 viable money making methods in the game - ore trading and missions. Latter was twice as good as the former. If that isn't the simplest way to explain a blatant disbalance, I don't know what is. The only thing I wanted is for them to be equally viable; whether it ends up in buffing trade, only nerfing hotspots for missions or entire rework is not up to me nor do I have an impact on that.
There's one viable method now. You contributed directly to the destruction of the other one, because you thought it was unfair. Which it wasn't. You might have been able to manage $200 million an hour from those missions, but I certainly wasn't. I was lucky to do half that, because I'm not as skilled as you are.
You cannot foist blame off on the developers solely because the way they "fixed" a problem that wasn't really a problem wasn't under your control. You argued for it to be changed, and you got what you wanted. You are a faction leader. You are a loud voice on the server. Your opinion carries weight. Unfortunately, I've seen repeatedly during several discussions that you assume that everyone plays your way, and that everyone works the same way you do. It represents an insensitivity and lack of respect to every other player who doesn't play your way. And now it has had a direct cost to the server and players who don't play your way.
I can only hope that some of these changes are reverted, because I have no interest in sitting around shooting at rocks. My ability or inability to make an income to support my actual game play - which is primarily role play, not PvP - has a direct relationship to whether or not I stick around.