(10-05-2018, 06:06 PM)Capt. Henry Morgan Wrote: This talk of rotation values and editing INIs is pointless. Just replace the original model with a new one, keeping the file name and location exactly the same as the original. No need to change anything else. It'd work perfectly right out of the box.
Doesnt quite work that way. If you just change the model, you'd still be using the entry/tunnel point of the original trade lane, so you wouldnt be going through the new horizontally-oriented rings.
People seem to think modding is like flipping a switch, it isnt. Especially with a game like freelancer, where nothing in the engine makes logical sense.