I agree with you, in principle, that what happened wasn't the most fun possible response that, theoretically, could've been provided. I absolutely want to be able to provide a response which is fun for people on both sides. We couldn't do that this time around for two reasons.
- You had the skill on your side
- You had the numbers on your side
With these circumstances in mind, I had two options, which are as follows:
1: Provide a good time for your guys, by having all my guys, on a worse skill level, log less fighters than you already had.
2: Provide a good time for my guys, by having my guys field a composition which was difficult for you to counter and play things defensively.
Now for anyone who knows me, you know that 99.99% of the time, I go with option 1. But I wanted my guys to log on and have a good time today, and not feel awful about their gameplay experience. This doesn't mean that you should expect this to become the norm, and in fact I've been doing my absolute best to get my guys to participate in weekly training sessions to get them on the level where they can go toe to toe with you against worse or equal odds.
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Elaborating on this point, and how things can be improved, is that the best thing you can possibly do with me is communicate. If I had received any notion from the Aoi side that they intended to hold some of their people back to even out the dogfight, any sort of message along the lines of "yo, how can we make this a fun experience for the both of us?" I would 110% would have been onboard with that. But I didn't, so I conducted my people the way that I did.
In summary, if you're interested in both parties having a good time, communicate. I don't bite.