(12-15-2019, 03:09 PM)Wulthus Wrote: I'll be blunt. Devs shouldn't be making the story of disco. It is our job. Job of the players and many factions they are involved.
IMHO If a Dev wishes to see his version of the story included in the cannon, he should go trough the process like any other player, submitting stories on forums, creating a faction, gaining support and "paying the bills".
I can't help but see this as just another way for the devs to keep their story on rails. There's nothing good in adding another layer of complication to alredy complicated system.
You do make a point that most people want to write their own stories, and not be actors that follow the script of the devs. I've told them that too, and from what I saw, they haven't been considerate enough on their side.
But there are 3 more things to consider:
- A lot of players aren't exactly considerate of other players or of devs either. You can see it in reactions here and in past "disco drama", where they scream out the same arguments again and again, without ever engaging with counter arguments.
- The system where everyone can request anything they want with minimal "work" to themselves has lead to a great deal of work for staff, delays, and frustration of the people who requested stuff. That systems clearly needed a fix, even if there would have been better possibilities than the proposed RCR imo. For example making the requests visible for everyone (so they can be collectively improved on before being processed by staff, and so people know what kind of things are likely to be rejected), and imposing fines on self-serving types of requests (not all types).
- While free and player driven mod development sounds nice in theory, it can have negative impacts on immersion and gameplay. It can add more and more stations with inconsistent low quality or absent infocards all over the place, upset pvp balance by creating too much "safety", and spread every faction out into their own little kingdom where no one else dare set foot, effectively killing interaction.