(12-30-2019, 11:44 AM)UllaJensen Wrote: Thanks for this, again really useful. I guess the implicit advice here is stick to 'House-space' for now and get the feel of it. Spend this time building up a character and prepare to go leave for the cluster-***** which you make edge worlds out to be.
So there is no active core faction atm? That's a shame, I was originally thinking of joining up with APM.
I forget if they're genuinely "active," but a fair whack of official factions are pretty much dead in the water due to having only like, 1 day of combined activity for the month or something, you won't see them around much, much less interact with them. You kind of hit us at a relative lower-point in the game's lifetime.
Read house laws. Seriously, do that, memorize them. Because house police, particularly LPI, will try to get up your nostril for even the slightest infractions. And yes, it will likely be recorded for future events as well. Edge worlds are less regulated, but people also hate eachother more openly because of it. Spend most of your time trading starting out. Why? Because the Sirian Credit has basically zero value and you're gonna be spending a bunch of them if you want anything notable.
I would say go Junker, but as far as I can tell, Junkers are in a tenuous position in Liberty space. If you want to double dip in both smuggling and legitimate trading, though, that's kind of your go-to ID, particularly as an independent. Legal trading? Honestly, look at all of your options. Any number of corporations are there if you want to make money and have access to the really, really big transports so you can make more money to do what you want.
I'll also say that there's not a single guaranteed spot for RP, as it seems to circulate all over the place, and the world's kind of too big for the playerbase we have right now, so if you do find RP, try and make something of it.
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