' Wrote:As I recall, the Luxury Liner has a cargo bay large enough for you to fit a fighter inside of it when the bay doors open, and it can stay snug once inside. However, tests in 4.84 showed that the fighter would either fall out of the ship when it moved, or bounce around hideously and end up on the outside of the ship. With the newer bounce fixes, this might be solvable, especially if there is some sort of stable, thick docking wall for the fighters to stay inside of. Something so the collision detection can be sure which side you're supposed to be on, not just your average door.
Good luck, and let us know if we can help in any way- you've gathered a lot of interest for something that could be really fantastic, and it would be a shame to let this fall off the radar.
I used to play cat in mouse inside the Hispania all the time and I have flown the barge. The slow speed and maneuver of the barge is what makes it practical. Players would have to "fly" or they might bounce out but it may even be possible for them to remain unpiloted with the barge's slow speed and thrust when not in cruise.
Carrier pilots are prided on their ability to coordinate their aircraft movements with their ship's movements--same principle here. No doubt if a fighter tries to crash his way though the hull repeatedly he might be able to but that isn't what most would do intentionally.
Soon as I get a chance to pretty it up some, I'll post a crude model for the idea. I have some finished now. I'll ask for help then.
' Wrote:Tinker, your concept reminds me of a "Heighliner" From Frank Herbert's Dune....