(06-06-2021, 12:14 AM)Hokan Wrote: [*]Actual matchmaking - Again, I am not sure of the feasibility of this. We all see everyone loitering in Conn, often dueling their friends and not really wanting to spar with newer or less experienced people too frequently. Perhaps there may be a way to set-up two teams automatically for a fight in conn away from the rest of the players. A regular 4v4 that people can jump into, to better their skills without the need to duel or concerns of RP might go a long way to reduce the skill gap. This has the added problem of encouraging more people to stay in conn, and get group fights this way instead of looking to RP and see one develop.
[*]Consider the removal of Nanobots and adjust balance accordingly,
Some explanation for the “Extreme & Radical” example: One of the greatest tools currently in use to avoid taking damage in almost all PvP is strafing. Although the removal of it will have major consequences, it would in theory allow newer players to deal more damage to better players, but also means more can be dealt to them. Testing with it may produce better results..