This is a story event covering the efforts of Zoners to rebuild Gran Canaria Docking Ring and community participation will influence the in-canon conclusion of the Ring's construction arc.
Out of curiosity, are there going to be any solid numbers on what means what? As in, how much needs to be shipped in to achieve a minimum goal? Is this going to run through new years into January? And, can any transport buy the event commodity so freighters can unload at the planet?
Also just a comment on the event structure here in general, I think letting the outcome of this be up in the air is a good idea. It used to be the best part of this place to know there is something tangible to do online. It may seem like 'camping' but when there is a real issue, it's fun to get out there and put all your effort into it. The Zoners should see it the same way, it may take a while but at least there is also a fair chance to progress. My major point on that is, even if the Zoners don't succeed, there is the opportunity to keep it going by leaving it open ended. Meaning, give some assurance they can try again and losing is never guaranteed forever on either side.
This is why I pushed letting factions earn events (somehow, doesn't matter how, but maybe something that generates trade?) so if the Zoners fail, they know they can definitely work to try again in a reasonable time of a few months, depending on how hard and fast they work. And in those cases, each time, the other factions have something to do. I think if you all made a few spots like this around the server, it would ensure there's always something fresh to jump into. Since the Zoners have a spot, maybe there could also (eventually) be a lawful situation similar, and an unlawful one.
I still feel this world would be even more alive (and make better use of the player base) if more life was allowed of it. I still can't believe OF's can't earn an event through in-game activity to try to actually do stuff, within some kind of acceptable margin. There could be a few different kinds of earnable events, like building a docking ring/mooring fixture, RP supply event, RP story event, Siege event, etc. Just being able to work on these goals changes the flow of the game on the long term and would help give all factions something real to do at any given time (a reason to operate around). To me there's still a "lid" on factions, that if taken off, would really keep this place feeling fresh and ongoing indefinitely.