(06-01-2022, 08:40 PM)Garrett Jax Wrote: It would be cool if players could generate RP stories with consequences in a way like this. It's difficult to organize however and things don't coalesce very easily unless there is some sort of structure behind it. That is why we have StoryDevs. They give us structure from which to work. We do have an events team that coordinates and discusses every single event that I've announced thus far. This team is made up of various members in the Community, a few are Staff but most are just regular players offering input and feedback. Right now, I'm just trying to get my feet wet with progressively more nuanced events. The more these go on, the more we can discuss RP consequences of these events and opportunities for factions to use these events as opportunities to move their stories forward.
The reason I always fall back on systemizing things is because I believe that even if it took months to set up, it would be worth it in the end, because it is designed to try to solve as many problems in one system as possible. Yes the point is to get a lot more out of story dept's control, and it would seem logical to task the events team with facilitating the events that OF's could be earning.
Then, story can go to work pumping out info we could badly use for our RP, like planet backstory, and details. Fill in some details we rarely get like detailed planet geography, planet history, stories around specifics like cities, population, local well known figures, myths, urban legends, etc. I could have used details like that for Leeds, Gaia...and could have made a bunch to fill those gaps easily. Heck, during the last year of that war, I made a huge desert map in an RT strategy "Rise of Nations" and made a huge urban layout with lots of cities (based on Leeds), divided it between 2 huge AI players (Bretonia & Gallia) using modern units, and let the computer fight a land war on its own. Then could set myself as ally to Bretonia, make my only unit a single special forces unit named Jonas Hudson, and run around the map observing the battles! Point is, I would use stuff like that to generate story and details, the same way we do with freelancer.