(10-10-2023, 01:54 PM)RaumDeuter Wrote: Personally I find the 10k from other dockable stations too harsh. The point of some PoB's is to close to stations to act as a kind of hub.
Not only that, but if PoBs are literally littered all over the systems because they can't be close to stations, it just means that pirating will get even harder if there is always a PoB in range to escape to.
That's a good point, actually. The proximity limitations are going to cover some systems (Omega-3) in a lattice of PoB docking points.
That's my fear as well. For example instead of all the POBs being cluttered around New London orbit, we'll get something like this:
All these red spots are potential fight/piracy-denial spots for the hostile IDs, on top of another change I think is coming back which is POBs shooting hostile IFFs by default. If anything, it's way more immersion breaking to see a POB every 20k than the status quo.
The rest of the changes look fine.
This really makes me feel like we should just have a limit on how many PoBs are allowed in a system. This is ridiculous. With the new PoB changes I'm starting to like them, but man. Let's be fair, here. Nevermind the fact that we used to (hopefully not anymore) offer PoB model changes so people could slam Newark Station into debris fields.