NPC Thruster usage is 100% client side. The Server's load will *NOT* increase off this. This has been tested.. REPEATEDLY over the past few weeks.
And since you want to brag about running multiple instances of freelancer, we all have done that. Freelancer is CLient-side only. the server doesn't do ANYTHING but update people. If the server load was going haywire, it'd be something OUTSIDE Of the mod's parameters, such as mis-matched configuration files, buggy connection, or buggy activation of the mod on the client side.
If the lag were server propgating to all users, TRUST ME I WOULD SEE THIS FIRS THAND BEFORE ANYONE ELSE EVER SAW IT!
Why?
Really simple.
The router that provides me with this lovely Near-T1 speed access to the internet is sitting not three feet from me. The Freelancer Server that is housing the DIscovery 24/7 Freelancer Server is sitting a foot away. ALL.. ON.. THE.. SAME.. NETWORK!!!!!!!!!!!!!
I run routine packet sniffing to find any hacks, or bad packets on my network. I have seen absolutely *NONE*.
The thruster issue being the source is not the problem. If it had been, we'd have seen it on the older box which had, by far more problems than this.
Get off the thruster thing. You're not proving ANYTHING. Each individual will have different results, especially since none of us have the same hardware. I can tell you with 100% absolute certainity (especially since I know a hell of a lot more about the server itself than anyone on this forum.. I built the damn thing) that it's server-side specific, and it's being caused by something that is well outside of the mod's parameters.
So lets not go down this road ok? I'll fix it when I get to it.
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