Korrd,Aug 17 2006, 11:36 AM Wrote:i've done the same fighting wolf did with the 50 mollys. There were 4 players in the system with me (1 with me in bedford space. i was in a rh bs. the rest were in the same system but not with us), and arround 12 players online.
There was no lag at all.
The las due to thruster might be caused by your video card. Or maybe you have a p2p client uploading stuff at max bandwidth? That will cause severe lag...
Also, engine and wing trails cause no lag at all as they are calculated client side..
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I don't do any P2P client downloads. It is illegal and I do not support it. And my mention for the contrails on the end of the wings is that I just don't find them realistic.
I have a Geforce 6600 256MB DDR. Trust me the archaic particle effects that freelancer uses are not an issue :) Thank god! LOL
And for everyones information (I know everyone assumes, even I do) I do know the difference between Latency lag, and FPS lag, and latency wise lag on my end and the server.
Also the more this thread progresses it seems that the issue really is server side, most likely hardware related and the thruster issue I am seeing is a symptom of that.