(12-05-2024, 12:16 AM)LuckyOne Wrote: As soon as a single cap leaves the safety of the fleet pack he gets eaten by a swarm of angry Piranhas (pun intended) with very little options to deal any damage in return.
If you're leaving the fleet formation and you get picked off by a snub swarm, you're being punished rightfully for poor decision making.
(12-05-2024, 12:16 AM)LuckyOne Wrote: For caps it's a similar story. Cap vs cap you spend most of your time watching that core powerbar recharge and feeling extremely underpowered. Mortars that used to be a satisfying long range artillery option are now little stings towards the huge chunk of hull points compared to their damage output.
Having mostly played battleships this patch I report the opposite experience actually. I have ample core and my heavy weapons rips through targets. All the weapons had damage rescaled, but the amount of damage I'm doing percentage wise is about the same as it used to be.
Let me note that I am not even particularly good at shield toggle management or even blindfiring.