All I'm saying that all GUN classes 1-10 should be made class 1's or somthing.
You realize that you lose effeciency when using more powerful weapons, its a trade off... and I dont need a hardpoint restriction to tell me that.
Ship energy output and storage does need to be shown someplace though so you can figure what would be the most effecient weapon to use for your style.
Someone who snipes would use a code name
Someone who wants effenciency for sustained fire would use a lower class.
So... a starflier COULD fire a codename, but would not be effecient, it would be better off using a class 8 or 9 possibly... all depending on there style.
You know how NPCs can equip better than the ship is supposed to be able to do?