' Wrote:scissors/paper/rock is a nice thing - try adding one or two more .... items into that theory - and the problems start.
we have
fighters
bombers
gunboats
destroyers/cruiser
battlecruisers
battleships
its much more complex than 3 classes. although its of course clear where you re coming from, its not as easy to balance those 6 classes. furthermore, the scissors/paper/rock theory suggests that all of those items are "worth the same" - which is not the case with our ships. - a fighter is not worth as much as a battleship.
so when we apply the scissors/paper/rock concept, we d have to take into account that - when you do the scissors, you have to pay 10 cent, when you do the rock, you have to pay 10 euro and when you want to do the paper, you ll have to pay 50 euro. so when you re poor, all you can do is the scissors... .
How I see you diodnt udnerstand. scissors/papar/rock, bigger Rock, even more bigger ROCK this is what i mean. And i think its quit balanced right now with cap ship hulls and more.
' Wrote:I've been here a couple of months and I've noticed that some players really dislike cap ships and
automatically label anyone flying them as cap whores. The comment I often hear is that they have no place in role play. Maybe not in yours, but they do in mine.
It's the Liberty Navy, and naval ships imply BIG, EXPENSIVE ships. That's why it takes a government to support & and a navy to operate cap ships (it's also why pirates rarely if ever used large ships and NEVER operated near any naval bases, but then that's another thread) One of my characters flys a Liberty Cruiser (the original one that was part of the RP in the SP game) I use it to fly patrols in Liberty space. I conduct lane security patrols, customs inspections, search and rescue operations, ship repair, emergency medical services and disaster response, and yes, naval support with anti-piracy operations just to name a few of the RP functions I perform. We have full medical facilities on board and can even do dental surgery.
Yes, some players suck at cap ship RP. They see it as something that lets them kill anyone and do whatever they want. Hey, I spent ALL that money, dude. I find that poor cap ship RP. I prefer to let fighters fight other fighters in one on one combat. That's what fighters do. Me, I'm the mobile support base. I will take on hostile caps when I can, tho. Also, I hate to see big powerful ships with silly names like "junk pile" ( rules lawyer legal disclaimer - made up names with no intentional likeness to any real player names) or "Kev's big honking ship" You spent all that money on a ship and no time to think up a name ? Your choice, I guess. But then, so is flying a cap ship. You have the freedom to make choices here. Just remember, you also have the responsibility of respecting the choices of others. Please use your freedoms wisely.
Yes, but if it is a real RP, it shouldnt be any CAP ships swarms, like it be sometimes. Okey maybe increase their power, but then put high restrictments how they should be sold.