JC.,Sep 18 2006, 09:08 AM Wrote:Roleplay, yep, great, but nearly every pilot interaction I've had was "can you transfer $$$ for me?" or "where can I buy a battleship?". This is a natural consequence of the situation : easy trade routes, invunerable traders, cap ships available to all -- pilots just trade to get a "cool" ship. Dude.
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Dude. lol...
Anyways, as for easy trade routes, they wouldn't be easy if the trading ships weren't invulnerable to NPCs as you said, and has been stated by a great many people, already.
For isntance, if a train was DRASTICLY reduced in it's protection, the Freeport 11 Passenger run would become near obselete but it would still provide one hell of a profit for those who had enough skills to get a train through hordes of nomad fighters & fleets ect. as it stands now 5 nomad fighters can pound at you and have no results at all. In my opinion one nomad fighter should be a *DEADLY* situation. this is the problem at the current point in time. Hopefully Igiss is looking at something to change the train invulnerability vs NPC (TIVN) issue that is currently in-game.
As for restricting capital ships:
I see a major issue with this. #1 restrictions already exist, you are not allowed to purchase just any kind of cap ship, you have to purchase one tagged to your character. Granted "nuetral" characters don't have that requirement currenlty, which they should (Hence my ID Reword suggestions in the past) not even be allowed to fly a capital ship as a nuetral pilot. That should be the restriction.