Yeah. A clan (which passes as a faction now too ... apparently?) with members sporting varying ID types classifies as 'illegal'. Name this operation "Operation Sanction". When the hammer crashes down on everyone's heads, call it in, mission accomplished.
What will really make this interesting though is the fact that you don't want to use a tag.
Since I know the multiple IDs idea is inevitably going to be shot down, just use the Freelancer or Mercenary ID as primary instead; for when in doubt, DIGRESS!
what do you mean which passes for a faction now? Don't want to be a faction, aint asking to be a faction, aint asking for any faction priviliges.
what you're saying is its illegal for a merc named joe merc with a merc ID to escort both his friend joe smuggler with a smuggler ID and joe trader with a trader ID? If he escorts someone he must be alligned with their faction? A merc cant interact with pirates now? I thought thats why there was a ban on mercs in NY, because they took too many pirate bounties.
Im not asking to have any weapons, items, ships, alliances, armor, or ordinances that wouldnt be naturally available to the characters in question. im simply asking that several players with a common goal play together with characters with a common goal.