Quote:what do you mean which passes for a faction now?
I was questioning everyone else's claim that clans and factions are equivalent entities, because they ain't. By 'illegal' I was referring to the rule that a faction can only have one ID. As said, this wouldn't BE a faction so I was questioning/pointing out criticism. I understand what you mean by this whole thing, everyone else is having trouble grasping the concept though.
Quote:what you're saying is its illegal for a merc named joe merc with a merc ID to escort both his friend joe smuggler with a smuggler ID and joe trader with a trader ID?
Nope.
Quote:If he escorts someone he must be alligned with their faction?
Nope.
Quote:A merc cant interact with pirates now?
A mercenary can do whatever the hell he wants. I interact with traders, smugglers, zoners, pirates, lawfuls, etc. They don't pick a fight with a mercenary because he's merely a hiresword (or in Freelancer's case, a hireship).