' Wrote:I personally feel that the armour upgrades do need a counter effect. The best 'balance' comes from having to make a choice. If I choose this big armour upgrade, this will also happen. The idea is to customize your ship to a fighting style. Some people like to tank damage, others prefer to stay away from it.
I think that having armour affect your speed negatively is a good counter effect. The only problem is how to actually do it.
seconded. This would be the best solution for the armor problem. Either highly armor-plated or ... well. Speed ?
Power? Cruise activation time? Maybe a slower turning rate to make it a pain in the ass to fly. If possible...
Less Bots/Bats?? Actually there seem to be lot of reasonable sounding ways to balance them.
For the bomber balancing problem:
I thought the role of bombers would be a bit altered in 4.85 ?