This is detailed the procedure for obtaining permission for an Outcast Capital Ship. In all circumstances the Capital Ship should not be purchased until registration is complete.
Registered capital ships have the right to add a MNS prefix to their ships name, as well as requesting help from all official outcast faction.
Unregistered ships will not receive help from official outcast factions. Unregistered Outcast Battleships and Dreadnoughts are illegal and should not be purchased. If you have purchased yours already please complete registration ASAP.
[color=#FF9900]Obtaining an RM-1 Outcast Destroyer
[color=#CC0000]No longer regulated or enforced
[color=#FF9900]Obtaining an Outcast Battleship
Provide information as to the nature of the captain and all notable crew members. Detail commission date and current operational history, if any. A two-thirds majority of the Council of Dons is necessary for the release of an Outcast Battleship.
[color=#FF9900]Obtaining an Outcast Dreadnought
Purchase of the Outcast Dreadnought at Corsica is illegal without the direct authorization of the 101st and a unanimous majority of the Council of Dons.
Dreadnought applicants should follow the format used for Special RP Requests. We take great care in licensing our Dreadnoughts, please take great care to make a decent application.
[color=#FF9900]Roleplay Suggestions.
A solid Roleplay for an Outcast Capital Ship should include all of the following:
Logical deployment: That is to say, no generic plot-device deployments to Nomad space (not that you should be there anyways; a good Outcast never intrudes upon the Land of the Dead) or raiding New Berlin. Essentially, no PVP Whoring.
An acceptable interpretation of the Outcast military structure: That is to say, a very limited amount of non-canon military RP.
Capital Ships (Destroyers, Battleships and Dreadnoughts) cannot land on a planet; they must moor via the mooring fixture.
'Admiral' is not a suitable title for the captain of a single ship. 'Captain', 'Commander', or, if you must command a whole Battlegroup (hopefully only used in the case of unofficial factions) 'Commodore' should be used.
There are instances where, by some misfortune, a captain and his crew may become mentally deranged. These ships comm systems will frequently emit 'OoRP' transmissions and exhibit behavior illegal both under Maltese and Server-Universal law. Every care should be taken to educate these deranged captains to their errors, as our psychiatric facilities are filled.
Repeated offenses by the captains will not be tolerated, and further measures will be taken. Their case will be reviewed and their command over capital ships questioned. Council of Dons will take actions against said captains and their ships will be decommissioned.
[color=#FF9900]Assistance in Writing Roleplay
If your application is rejected on a Roleplay basis, if you are unsure if your Roleplay is satisfactory, or if you simply wish help writing it, contact the 101st (Epyon the Bored, in most cases) and we can assist you with your writing.
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[color=#FF9900]New York Directive
No outcast capital ship, registered or unregistered will be used to attack planet Manhattan. Liberty Navy is possibly the strongest navy in Sirius and we can not afford to loose our capital ships in futile attacks. Safe distance is 15 K from planet Manhattan. Captains that disobey this directive will be accused for high treason and their ships will be taken from them, by force if necessary.