' Wrote:Also, pirating in an area where the Trader's ship will get raped [ex. The Asteroid field in New Berlin between the Planet and Brandenburg, which is filled with Das Wilde], isn't exactly fair. We HAVE to run. We can't trade in the Corsair Handbag, we're not that strong.
The thing is that if you use that hole you must realise that it's part of the risk you are taking. It's like any other place. But I see your dilemma. One thing you can try is to prepare a set of /setmsg just for this situation. Role play an engine failure so that the pirates know that you are not going to bolt. Ask for and promise to pay if the pirates help you out.
And if and when the pirates start shooting the NPCs (provided that they are not of the same faction as the pirates), DO NOT CRUISE AWAY! Have the decency and keep your word. You lose every shred of respect if you do this and will be a marked man if the pirates happen to in a faction.
Sure some will not help you out and just blow you up, but you can PM them later and say that next time help me out guys and I'll pay. Be nice and they see your point.
Actual advices for traders
use /setmsg macro. Think of situations you'll likely face when you encounter a pirate. The most important thing is to say something and stop if you have decided to RP with him. Even the hardcore 2 mil or dai will give you time to say something if you are talking and standing still. Ease the pirate's nerves by letting him know somehow that you are not going to cruise. You can use local chat /l for this. Great way to let the pirate know that you are not using the system chat to "call for help".
And most importantly use your common sense out there.