But where is the line? If a pirate robs my trader and I decide I've traded enough for the day so I decide to play another char. Do I then have to avoid the pirate? For how long? It's not about revenge so much as an opportunity for good rp that has a background to back it up. If my trader is pirated in the Omicrons and then notifies my order bomber pilot of unlawful activity I should be able to go and rp that pirate and engage if that's how it plays out. This just seems like an excessive rule that definitely restricts the flow of the game. Not only that but it's not a posted rule anywhere I can find, only if you're killed or at least engaged which means shots were fired. I feel we need fewer rules here not more of them. I'm getting to the point where I really can't keep track of all of the rules and now it's wrecking my gameplay for fear of being unreasonably sanctioned. We really should'nt have to spend more time reading rules on this forum than in game but that's what it's coming to I think.