i've always loved the idea of futuristic robots and have, upon many occasions, toyed with the idea of making a Robot faction.
the idea i have is simple, based on Freelancer, and not the typical evil robots. Mine would be more of a (very) small house like faction with different functions within the faction itself i.e. miners, explorers, fighters.....
of course it would be based on Gammu, i thought of it beginning with one of the robots on the planet falling or somehow getting damaged to the point where it's programming gets skewed.....it's basic programming function of gathering information, i.e. how many, what type, to where..... gets hung up and it begins gathering information on everything, eventually having to upgrade itself to hold more information and continuing this cycle until it becomes self aware. upon doing so, it decides to "free" the other robots on the planet by upgrading/reprogramming them. in short order the planet is "freed". the robots come to think of the first robot as their god and leader, thusly making the society a religious based one.
this is all very raw in this form, just some idea's i've come up with during my ponderings. the faction would be mainly gathering raw materials to build more robots by way of mining and gathering junk. diplomacy would likely be friendly to most and neutral to others at least during the infantile stage of the faction. over time as it grew and matured ideals and politics would emerge, changing their diplomacy over time.
so, i just wanted some input as to whether there is room for a house/faction such as this, and maybe see how well received it would be IF it ever progresses.
yes in a way it is similar to the harvesters, but i see this as more of a house than a faction, being neither but a little of both at the same time....if that makes sense.
and being the RP whore that i am, it would indeed be a mostly RP based faction.