' Wrote:Aren't code-names abandoned or lost prototypes? It makes more sense to me that they are in wrecks not equipped to NPCs.
I have another suggestion. What if we make wrecks undetectable on the map (like new objects in the game like the Shrine) and once every now and then shuffle the location of codenames via the DSUpdate?
THAT is a good idea.
A very good idea.
They are [Object]s, so you should be able to add visible=128 to them...