' Wrote:Point two: I am against this idea because it really adds nothing to game. You can RP a suicide bombing easily enough with dual nova torps if you really want to. You can even RP it without being in a bomber, if you set it up and find a cooperative enemy. Because all you really want to do with this idea is RP, right? Of course.
You can even RP playing Freelancer without actually playing it, if you set it up and find a cooperative enemy. Because all you really want to do with it is RP, right? Of course.
' Wrote:Point three: I am against this idea because it is horribly callous to members of the community that are abhorred by the concept of suicide bombing. Yes, it is "too soon" as they say. Disrespecting community members in this way should not and cannot be implemented in the game. This is a game, not a "reality" simulation. People play this game to have fun, not to be reminded of things they'd rather like to not be reminded of.
What about slavery? I don't want to be reminded of slavery, especially after seeing something like Amistad, but buying a slave liner doesn't haunt me or offend me. I don't think suicide bombers here and there in a highly fictionalized space environment would evoke memories of Iraq or something like that, just as buying slaves on a base doesn't remind me of Amistad.
If someone had a "bad experience" with a cop, would we get rid of LPI?
' Wrote:Point four: This will result in tons of sanction reports, fights among the community, and similar things, resulting in no gain to the server, and a whole lot more grief. Think about it: if the "bomb" is scannable, and about to hit you, you're not gonna spend 10 seconds writing out an engagement notice, you're going to dodge or open fire immediately. If it's not scannable, people are going to be shooting up random passerby and yelling at each other because "he might be a suicide bomber!" Where's the benefit to the server? Are you seriously saying that there's going to be good suicide bomber RP? "Something something something, I blow you up now!" Boom, then the character is dead. End of RP.
It is the same thing with capital ships. For the sake of argument: They result in tons of sanction reports, fights among the community, and similar things, (arguably) resulting in no gain to the server, and a whole lot more grief.
Where's the benefit to the server? Are you seriously saying that there's going to be good capital ship RP? "Something something something, I blow you up now!" Boom, then the fighter is dead. Bombers counter capital ships; interceptors and other light fighters can counter fragile manned bombs.
Most ideas are usually good until players abuse them; provided abuse is controlled, suicide bombing would surely add a more vigilante element to unlawful efforts, let alone a heroic, brazen, and selfless air to lawful actions.