I'm still waiting for my copy of Freelancer to arrive. So in the mean time I've decided to go ahead and start modeling a ship. Here is an almost done copy its still go a little more work to go in the modeling. The main goal is to keep it under 1000 triangle polys. Right now its about 702 triangle polygons according to 3D Studio Max.
The ship right now doesn't have a name but its going to either be a light or heavy fighter.