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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Immersion

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Immersion
Offline Primus Avatar
11-11-2009, 07:03 PM,
#2
Member
Posts: 1,046
Threads: 52
Joined: May 2008

You are absolutely right about this.

The thing is, I've always considered freelancer (the sole game) as a fun path a player can take.
Your goal in singleplayer was to become stronger, and if you were smart enough to embark beyond the main quest you could explore a LOT more and acquire better tech. This community has taken this game numerous levels beyond the main design, stimulating coherent, complex player interaction, amplifying immersion elements in-game by adding numerous rumors and descriptions, all flyable ships and the ability to experience alternative storylines (Coalition, Harvesters, Wilde & Nomads, Colonial and Terrorist)

Bringing rules into disorder to protect the stability of those elements proved to be the key to success for this community, rising the standards above mere PVP that had lost its flavor (like a burrito without any spice)

Your post made my day.


wassup
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Messages In This Thread
Immersion - by eyvind - 11-11-2009, 02:33 PM
Immersion - by Primus Avatar - 11-11-2009, 07:03 PM
Immersion - by Dusty Lens - 11-11-2009, 11:09 PM
Immersion - by Primus Avatar - 11-11-2009, 11:43 PM
Immersion - by Dusty Lens - 11-12-2009, 12:13 AM
Immersion - by darthbeck - 11-12-2009, 03:54 AM
Immersion - by eyvind - 11-12-2009, 04:11 AM
Immersion - by Dusty Lens - 11-12-2009, 04:18 AM
Immersion - by eyvind - 11-12-2009, 04:29 AM
Immersion - by darthbeck - 11-12-2009, 04:30 AM
Immersion - by hribek - 11-19-2009, 11:57 AM
Immersion - by Primus Avatar - 11-19-2009, 03:25 PM
Immersion - by hribek - 11-19-2009, 03:27 PM
Immersion - by eyvind - 11-19-2009, 06:29 PM
Immersion - by sovereign - 11-19-2009, 07:41 PM

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