Quote:not long ago - there was a discussion that edgeworld trade is much easier than core trade. - reason for that is. in the edgeworlds - there are almost no dangers. - you enter a system, click cruise / autopilot and get a coffee.
Depends on the edge worlds, nomads are quite rough on traders.
Quote:secondly - edgeworld travel is dangerous. - i don t expect a battleship travelling from delta to gallia in a day and back again AND expect not to be in need of serious maintenance. if YOU do - so be it.
Yes, but the danger should come from environment hazards that can be avoided (asteroids, radiation, etc) and from the players or NPC's you encounter, not from some random "you're screwed" chance programmed into every jumphole you take.
Quote:cause it makes people think before they move. - i don t care if you re a zoner, a nomad, a phantom, a corsair, an outcast etc. - when you move your big ships around though "unsafe" jumpholes. no matter if you have no other choice - you do it for a purpose!
The theory that jumpholes are 'unsafe' is merely a rumor brewed by Ageira to enforce the use of their jumpgates. Look at how few jumpgates existed before humans came into sirius... less than a dozen for all of these systems - do you honestly think that jumpholes are dangerous for the nomads who would be using them constantly?
The only detrimental fact that has been proven about jumpholes is that they must be aligned/in-phase to use, which is probably related to galactic spin. Now, could we make it so jumpholes are only phase-aligned a few hours out of every day? Yes, we could, but that too would kill nearly every borderworlds faction, because they still have no alternate means of travel.
If you want to mess with someone's only movement option, you need to add something new for them, in this case a jump drive. Since that isnt happening, neither is the jumphole idea.