Just an fyi for the poly counts, i try to keep mine at less than 1000 for light/medium fighters, 2000 for hf/vhf/transports 3000 for gunboats/destroyers 4000 for super transports/cruisers and 5000 for battleships/dreadnoughts
the bret battleships is about 5000 polys, and the highest model ive seen is at 10k polys, its one of the stations. As per ser files, ill fool around with em and see what i can figure out, cause ive not done em either.
o just one thing i noticed about your model is the textures, you used alot of window textures in odd places, idk if it will but freelancer might recognise them as such and make them fully lit.