' Wrote:Having light constantly available doesn't make it any more efficient, storage ability and production speed must still be accounted for, not to mention that realistically, the only reason that the stars are always in 'arm's reach' is because of the horrendous scaling in Freelancer.
no it doesnt make it more efficient you are right, but it means that the rate of efficiency is irrelavent to a degree. like having a laptop constantly plugged into a external power source rather than running off its own power. to a degree it doesn't matter how inefficient the laptop is, its constantly being fed power so it never runs out.
being inside a gas cloud or otherwise location with a drastically low source of light should make their energy drain, i agree if thats your thinking, but these locations are few and far between in freelancer so its not really a point of reference, and also if that were the case theyd be screwed in their own home system, because iota is as dark as it gets really.
and even if the scaling in freelancer was real size, systems are still systems, there is no open space in freelancer as in systems with no stars, planets, rocks and stations. So it doesn't matter, scale is irrelevant to the discussion really. the earth isnt sat on the sun and we do alright.
' Wrote:Never said there can't be aliens, maybe I'm trying to be too hard-science about it though. I'm still waiting for a grounded reason as to why they should be able to, in RP, that isn't the same ambiguity that's present in the Nomad lore.
And yeah, magical space voodoo is pretty far fetched if your justification for it is a misconception of how something works...
NOTE: I'm arguing for the sake of arguing, by the way. Balance wise I think they shouldn't have unlimited cloak, but instead a more efficient cloaking system (see: Not the one we use). Reducing the amount of fuel used p/second would achieve that.
I think they should have unlimited cloak ability inside locations where light is abundant.
normal system space = unlimited (light is abundant, so no drain) Asteroid field = 25% drain rate (rocks block light but still there is enough not to impact too much) Gas cloud nebula = 50% drain rate (like the sigma's gas clouds but still plenty of light) Antimatter cloud = 70% drain rate (bad lands, not a lot of light gets through and so efficiency of energy consumption from light sources reduced somewhat) Dark matter cloud = 98% drain rate. (places like new york where the rouge destroyer is, and i think its kepler or gallileo where the cloud is just black and nothing else should cripple energy consumption and make cloak drain rather drastic)
' Wrote:1:There is NOTHING that keeps you from getting the cloaking device AND fuel from a human collaborateur IRP
really? you cant think of anything.. nothing at all comes to mind?
' Wrote:2: Photosynthesis is totally inefficient to power a space ship. You wouldn't only need sunlight, you'd need CO2 and Water too, and be emitting a bunch of oxygen. If you want solar power, it would be photovolataic. But that could never produce enough energy either. Realistically, fusion. Nomads don't use photosynthesis or photovoltaic (if they would they would be green or black anyway, cause you can't harness the sun's light without absorbing light) from the sun, they ARE their own sun. They emit light, they don't absorb it. Fusion. Just scoop up a lil of the hydogen from suns, light it on fire, and you're good to go on your interstellar trip. And you'll actually shine.
please remember its fictional, and we dont have any real aliens to compare the nomads to so.. there is no point trying to figure out all the inbetween parts since "magical space voodoo" seems to fit pretty well and has done for.... 10 years almost.