The problem with the liberty carrier (current) is that whoever made it no offense to them, used way to many polys to convey way to few details. The Carrier sits at around 8k polys somewhere, around there, but thats a model I could easily remake with probably less than 3k. The overall design is decent, but the textures are mapped to small for such a large area. With it's texture work it is very much an eye sore when viewed in game.
The carrier is also seen, I would guess more then most ships, and before most other capships. It's a bad invitation to anyone who is just starting out.