I think I will try my hand at sending an email to Phil Wattenbarger and Paul C. Isaac later today; if anyone has any constructive opinions as to what to say or the manner in which to say it, feel free to contribute.
Responses
' Wrote:Great deal in insulting others and ignoring the fact that this topic was discussed a lot time long ago.
Beside that Digital Anvil is no more the whole idea is nonsense.
And if you even got programming skills then grab some of the open source game engines and do it.
Microsoft owns the rights to the source code and possesses it, so the idea is not nonsense.
' Wrote:I've heard of some way to get most of it which involves messing with DLLs.
Tell me more.
' Wrote:Noone cares for Freelancer 2. Do you expect people to leave their friends on Disco for a game with slightly better graphics? Not to mention the hours of work they put in their characters.
Seriously? Have you ever played an open source game before? "Release early, release often" Changes are made slowly. Most likely, the discovery mod could continue to be updated on top of a base Freelancer game which would undergo continuous expansion of mechanics (not story), update, etc., while you get to keep your 30+ characters with pages of rp stories. Everyone's happy, and so is the rest of the modding community.
' Wrote:Building on this, I believe it's been previously said that Disco is the closest thing we're ever going to get to FL2, if not better.
I didn't post this topic so you could derail it with unwanted pessimism. If you don't think my goal is worthy or possible, then do not post here and derail my topic, if not out of respect for my goal, then out of respect for me personally. If you cannot do that, then I will contact forum mods. This topic is for the discussion of how to obtain the source code, not a "why it's not possible" rant, so take your negativity elsewhere and respect the OP.