' Wrote:Because that thread is there to report Server issues, NPCs are something that technically are working just fine, or even better than expected! Also, this discussion in a separate thread would get more chance of being discussed, than a Q_Q Post about NPCs in that thread (That would either be ignored or lead the thread into complete off-topic). Yes, if server would crash when I had 12 NPCs on me, I would post there, but now, there is no technical issue with them. That would make an off-topic post for that thread.
Oh, and about reading Cannon's third post, been there, done that! That is why I'm saying reducing number or firepower of NPCs is not the solution, because I've read cannon's Post.
Trolling much, JD?
You seriously suggest that there be a player command which will make NPC's dissappear ?
Nice idea.. Lets see how many ways that command can be abused :
Every powertrade who wants to go through Gallia during low playercount hours will spam that command all the way through their powertrading mission.
Every pirate who suddenly finds that a player near a base gets support from friendly NPC's will spam that command during their fight.
Every nommi who wants to prevent any kind of specimen harvesting in Kappa or Iota will just spam that command every time an Order, or Core or other specimen collecting ship comes into those systems where nommi specimen harvesting takes place.
That was just 3 ways of abusing that command, without really going in depth analysing it.
We want NPC's, in order to make a lively universe. Even with 200 players on, Sirius is vast - And empty. NPC's add spice to that emptyness. Furthermore, having the possibility of spawning NPCs, friendly or hostile, makes fights interesting. RP likewise...
Imagine this transformed into a real world situation : You are pirating (mugging) on the tradelane (the road) to Manhattan (a busy mall).. That tradelane (road) is patrolled by police. You jump (mug) a trader (tourist), and you won't have all the time in the world to do it, since a friendly patroll (policecar) could appear anytime.. With NPC spawn off, after the server is half full, like it used to be, pirating close to bases were fairly secure. It isn't now, and thats how it should be. Thats amongst the things we want with the NPC spawning even with a full server.
As for trolling. I never do that. I am just tired of Q_Q threads.