I have this idea...that nomad trial characters should have slightly more rights than they do at the moment. Of course the idea of the Nomad Morph is to learn and not kill everything in it's path, but surely it should be allowed to at least use the lesser nomad lasers (which aren't nearly as powerful as the Outcast weapons most are mounting on their Morphs) and be able to dock on it's own faction's bases. Correct me if I'm wrong but wasn't the base restriction on Nomad trials for the sole purpose of them not being able to just go in and buy another proper nomad ship? (Which they couldn't do anyway because back then the "actual" Nomad bases were hostile.) I'm just suggesting that the ID equipment purchase restriction be lifted on the Nomad lesser lasers (and maaaaaaaaybe the torpedo) and that the trial characters may land on their own bases. This is because A.) It's extremely annoying when halfway to your destination system you find yourself being attacked by Corsair NPCs and have no weapons to defend yourself then BOOM! you're back at the (insert place where you buy such a license and ship here) and B.) Mounting Outcast and Civilian guns on a Nomad ship might as well be the equivalent of mounting Nomad guns on an Outcast or Civilian ship. Also the guns really don't look too pretty on the morph.
So please...if I'm lucky enough that someone who has half a say in this matter finds this post and agrees with me, please decide amongst yourselves. Thank you.