Each house that has a military has lawful trader factions. These factions fund their new members to give them new ships, etc, usually by getting a fee from their members. 10% on each trade run or some such is usually enough to fund them.
NNo need for admin magic making the money appear, no need for people to feel trading is obsolete (how else're you gonna get that shiny cap you want?).
This with a bit adjustment- official faction ids allows to official faction members only to fly 5k transps.On the reverse the same faction pays amount of credits per member to government every month, easy and working.
' Wrote:Pirating isnt the way to get rich
Not True
' Wrote:Honestly, I think the ones that ask for 10mil and all cargo deserve a sanction. 'Cause that's just a way to kill them just for the blue message.
Or, it could be phantom-wannabes. Or terrorist-wannabes. Either/Or.
Not really I do it in the 90% of the cases because miners and traders are damn greedy not because I need credits.
On the side note- Make uber police battle transport- so you can loot the smuggler cargo and sell it for profit- it is easy to do too.So the police will "pirate" the smugglers.
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)