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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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Bounties against players/groups

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Bounties against players/groups
Offline hypermauler
09-16-2010, 03:25 AM,
#4
Member
Posts: 553
Threads: 14
Joined: Feb 2010

First thing first let's explain the basic element of a Bounty: its about a generally small group tracking another group or a single person for a client , so there is to be casualties on any side).

Bounty, and the deeds related to this game play style requires from both sides some kind of ''extra effort'' to fully grab the RP behind it. There sure is some interaction in-game, often a message from the client. The Client offers contract by a Rp method on the bounty board where the client also hires applying hunters.
He is in charge with the hunters and the status of the bounty and further requests. His goal is to accomplish his RP needs with non-liked parties without the unwanted diplomatic side effect.

The bounty hunters are warriors doing harsh duty mainly in seek of any kind of gain over the benefit of his client. They find their client and target. They track and are the link between the client and the target. They are the most important element in-game.

The target, often a victim. Is the one interacting with the hunters. They have to understand the situation , why they are been tracked, by who...

That is a summary of what I consider a general in-Rp bounty.

Now you also have the almost pure PVP version. With the recent rules on the bounty board. The hunter apply and get the permission to hunt, so there a required minimum. But then what happens is a poor combat show where the client and target are often not strongly involved RP-wise resulting in simple cash for kill. In this case the bounty hunter is almost the only one winning something. Since credit isn't everything, I do consider it RP poor.


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Messages In This Thread
Bounties against players/groups - by Fletcher - 09-16-2010, 02:35 AM
Bounties against players/groups - by Recovery - 09-16-2010, 02:38 AM
Bounties against players/groups - by Fletcher - 09-16-2010, 02:40 AM
Bounties against players/groups - by hypermauler - 09-16-2010, 03:25 AM

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