• Home
  • Index
  • Search
  • Download
  • Server Rules
  • House Roleplay Laws
  • Player Utilities
  • Player Help
  • Forum Utilities
  • Returning Player?
  • Toggle Sidebar
Interactive Nav-Map
Tutorials
New Wiki
ID reference
Restart reference
Players Online
Player Activity
Faction Activity
Player Base Status
Discord Help Channel
DarkStat
Server public configs
POB Administration
Missing Powerplant
Stuck in Connecticut
Account Banned
Lost Ship/Account
POB Restoration
Disconnected
Member List
Forum Stats
Show Team
View New Posts
View Today's Posts
Calendar
Help
Archive Mode




Hi there Guest,  
Existing user?   Sign in    Create account
Login
Username:
Password: Lost Password?
 
  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
« Previous 1 … 257 258 259 260 261 … 778 Next »
Should fighters have their armor reduced?

Server Time (24h)

Players Online

Active Events - Scoreboard
Gallic Royal Navy Forces - 83 / 10,000
Gallic Royal Navy Forces - 107 / 10,000
Liberty-Bretonia Combined Fleet - 33 / 10,000
Liberty-Bretonia Combined Fleet - 38 / 10,000

Latest activity

Should fighters have their armor reduced?
Offline Govedo13
02-07-2012, 01:06 PM, (This post was last modified: 02-07-2012, 01:11 PM by Govedo13.)
#23
Member
Posts: 4,663
Threads: 97
Joined: Jul 2009

The thing is that not the amount of bats and bots define the time of engagement- this is wrong approach-
Imagine you have 0 bots and 0 bats and start to fight someone- the one with more skill will win( more hits while taking less hits/ instant kill weapons usage).

Both fighters and bombers need their bots and bats in order to survive versus bigger ships, actually the real time duration of the fight depends mostly on the hull hit rate of the parties, if you increase the hull-hit rate you decrease the time of the fight, the bots does not really matter, good pilot can kill bad pilot without using any.

So the aiming(personal skill cannot be adjusted- there are people with 40% hit rate with guns like me that sux and people with 90% with guns- the PvP aces in the server), dodging( cannot be touched due to the caps hit ratio vs snubs)

So the only thing that could be adjusted is the gun speed- more projective speed more hits- guns with 900 projective speed and 1000 DPS will be more effective in long term vs guns with 3000 DPS and 600 speed, however the 3k DPS guns will be used by the people with good aim and the people who fight versus bigger ships in fighters- so any real balance. will be achieved- right now the 8.33s are so OP that is is silly to use codes or other 4.0s( check Sammaels versus Trefoils, Buckshots versus Reavers etc. )
Re-balancing the fighter guns- less DPS but more hit-rate will do the fighters real fighters- killing snub ships not 2 fighters that can kill a cruiser.

€œ
(10-09-2013, 10:51 AM)Knjaz Wrote: Official faction players that are often accused of elitism, never deploy them and have those weird, immersion killing "fair fight/dueling" suicidal hobbies. (yes, i've seen enough of those lolduels, where house military with overwhelming force on the field willingly loses a pilot in a duel. ffs.)

Reply  


Messages In This Thread
Should fighters have their armor reduced? - by Corsair - 02-07-2012, 12:18 AM
Should fighters have their armor reduced? - by Fletcher - 02-07-2012, 12:23 AM
Should fighters have their armor reduced? - by ryoken - 02-07-2012, 12:32 AM
Should fighters have their armor reduced? - by kikatsu - 02-07-2012, 12:32 AM
Should fighters have their armor reduced? - by Not Espi - 02-07-2012, 12:35 AM
Should fighters have their armor reduced? - by ryoken - 02-07-2012, 12:35 AM
Should fighters have their armor reduced? - by Fletcher - 02-07-2012, 12:37 AM
Should fighters have their armor reduced? - by ryoken - 02-07-2012, 12:40 AM
Should fighters have their armor reduced? - by Fletcher - 02-07-2012, 12:41 AM
Should fighters have their armor reduced? - by ryoken - 02-07-2012, 12:46 AM
Should fighters have their armor reduced? - by Mímir - 02-07-2012, 01:46 AM
Should fighters have their armor reduced? - by Hone - 02-07-2012, 02:09 AM
Should fighters have their armor reduced? - by Not Espi - 02-07-2012, 02:11 AM
Should fighters have their armor reduced? - by ... kur nubėgo? - 02-07-2012, 02:19 AM
Should fighters have their armor reduced? - by Bootsiuv - 02-07-2012, 02:31 AM
Should fighters have their armor reduced? - by Not Espi - 02-07-2012, 02:33 AM
Should fighters have their armor reduced? - by Veygaar - 02-07-2012, 04:48 AM
Should fighters have their armor reduced? - by Govedo13 - 02-07-2012, 12:21 PM
Should fighters have their armor reduced? - by Jihadjoe - 02-07-2012, 12:26 PM
Should fighters have their armor reduced? - by Govedo13 - 02-07-2012, 12:45 PM
Should fighters have their armor reduced? - by Stefz - 02-07-2012, 12:50 PM
Should fighters have their armor reduced? - by Ceoran - 02-07-2012, 12:59 PM
Should fighters have their armor reduced? - by Govedo13 - 02-07-2012, 01:06 PM
Should fighters have their armor reduced? - by Alley - 02-07-2012, 01:20 PM
Should fighters have their armor reduced? - by FallenKnight - 02-07-2012, 01:25 PM
Should fighters have their armor reduced? - by Veygaar - 02-07-2012, 01:48 PM
Should fighters have their armor reduced? - by FallenKnight - 02-07-2012, 02:17 PM
Should fighters have their armor reduced? - by Govedo13 - 02-07-2012, 02:26 PM
Should fighters have their armor reduced? - by EisenSeele - 02-07-2012, 02:30 PM
Should fighters have their armor reduced? - by EisenSeele - 02-07-2012, 02:35 PM
Should fighters have their armor reduced? - by Veygaar - 02-07-2012, 07:04 PM
Should fighters have their armor reduced? - by Govedo13 - 02-07-2012, 08:01 PM
Should fighters have their armor reduced? - by Knjaz - 02-07-2012, 08:07 PM
Should fighters have their armor reduced? - by Veygaar - 02-07-2012, 10:23 PM
Should fighters have their armor reduced? - by Adam_Spire - 02-07-2012, 10:47 PM

  • View a Printable Version
  • Subscribe to this thread


Users browsing this thread:
1 Guest(s)



Powered By MyBB, © 2002-2025 MyBB Group. Theme © 2014 iAndrew & DiscoveryGC
  • Contact Us
  •  Lite mode
Linear Mode
Threaded Mode