You get it all wrong, guys. And I keep wondering why.
Perhaps it would help to not see each other as enemies but as partners in game.
BMM is useless without people to harrass it. An unchallenged company has no roleplay worth (except for cash-farmers). So their representative should ensure that the contact with Mollys is good (on an OORP level). And then go and shoot/pirate/threaten/blackmail the heck out of the other party ingame.
Same goes for Mollys... I have the feeling that players see each other as "the enemy". It doesn't work like that. The players must work together in order to make character play against each other possible.
Accusations, threats, ways of hurting the other party more efficiently are not helpful. They heat an environment of OORP tension, where you really want OORP relaxedness and Inrp tension.
I have the feeling that this is a problem in here.