Although wartime economics are radically different in the sense that state nationalisation can be used as a temporary tool to cut costs (deducting the usual profits from the overall cost of production), and wages can be frozen in / workers can operate on a voluntary basis for the country, only getting paid in food rations etc. further cutting costs whilst maintaining high productivity (propaganda, the love of the nation and the well-being of your home as a driving factor as opposed to wages). We saw both mechanisms during the second world war, mind you.
' Wrote:RP wise Bretonia is not "losing", they are at a stalemate with Kusari in Leeds.
Fair enough, it was my impression that they were getting a royal arsekicking. In that light the above doesn't apply, as Bret are not that pressed.
' Wrote:You're confusing player output with RP - by that logic the BAF would consist of less than 50 people.
No, I am assuming that player actions reflect the general situation of Sirius.
' Wrote:I doubt one battleship would be able to turn the tide since in-RP the BAF warship arsenal comprises of several hundred vessels.
I'm not arguing to have mining go, I'm arguing against this fixation with using the Essex as a scapegoat for more deep-seated problems.
See above. Yes, its only one boat, but for me the stationed battleships around sirius reflect strongholds - the immobile battleships representing a battleforce/battlegroup or something far more powerful that the NPC battleships spawning here and there. For me as a player, the main objective here is to make sure we dont lose mining, whilst on the other hand try and reduce the number of undesirable player actions, and I think to achieve that we have to be somewhat pragmatic. But lets see what happens. Perhaps a simple reduction or Ore prices would be the solution (although that would definitely also be a blow to BMM / Bret. economy).