' Wrote:Yes. I have met 2 miners that are selling ore.
Rest went to haul themself..(over 7 miners)
Old systems: 70% of miners sold ore. 30% hauled themself.
1. Fixing small miners: I'm pretty sure a solution is being worked of for the small miners (it has to be because small miners filling and suporting larger ships were good for cooperative teamplaying and thus roleplay).
2. Hegemon runners: If the fix of small miner ships does not cut it, the Hege can be nerfed so that it makes no sense to haul in it. Suggestions have been made in another thread. I'm personally all against "mine and haul yourself in the same ship" because it's just no roleplay.
3. Depletion: I like it. It opened different goods and forced people to move around their operations a bit. It improves teamplay and conversation in the fields as well as exploration efforts and new strategies of mining. Could be also that if the depletion is a huge problem, that there are rivalries, quotas, access restriction, etc... which will be interesting incentives for conflict roleplay.
And perhaps: Wait a bit and let the situation cool down a little. The new system is 1 day old now. People need to find back to a routine and let's see how all this works, what is being done and then decide whether it was good or bad.