- "how much money do you EXPECT to make in like 1 hour time?"
- "how long should it take to make 1 billion credits?"
cause - MAYBE - it turned out that we make money too easily, too quickly in general...
at the moment - we have very few money sinks
- greatly increasing the repair costs of ships to increase maintaining costs ( more for capital ships, less for fighters, moderately for bombers ) was not welcome
- applying a "risk" of moderate damage to ships using jumpholes instead of jumpgates was also not welcome
- lowering the cash for mining isn t welcome
- pimping a ship doesn t cost too much - and isn t done too often
- we don t have equipment for looks that costs a lot
- we cannot increase the prices of the ships / equipment much - 2 billion is the hardcap