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  Discovery Gaming Community Discovery General Discovery RP 24/7 General Discussions
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More or less NPC

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Poll: More or less NPC?
You do not have permission to vote in this poll.
Keep all NPC as they are.
14.75%
9 14.75%
More NPC, everywhere.
9.84%
6 9.84%
More and harder NPC, everywhere.
8.20%
5 8.20%
Less NPC in "easy" Systems, maybe.
4.92%
3 4.92%
Less NPC, everywhere!
22.95%
14 22.95%
NPC only in "hard" Systems (Guard, Nomad etc.)
32.79%
20 32.79%
Kill most NPC for some Time a day.
0%
0 0%
Kill most NPC 24/7.
6.56%
4 6.56%
Total 61 vote(s) 100%
* You voted for this item. [Show Results]

More or less NPC
Offline Kharon
05-16-2011, 04:06 PM,
#6
Member
Posts: 490
Threads: 25
Joined: Sep 2010

' Wrote:I didn't vote cuz my opinion doesn't fit with the poll options:

I would rather appreciate it when 2 things happen to NPCs:
1) removed from Jump Gates/Holes completely.
Why? - They cause traffic jam
2) change their CDs to weaker ones.
Why? - Simple. Sitting in a fighter you can easily get rid of them. In a transport it's a different story. I don't know
which it is, but replacing the CD of the Outcast-NPCs in Orkney for example with the CDs that the Blood Dragon
NPCs use, it would be a great relief IMHO.

1) Tho extended Traffic at/around Jump Gates/Holes is logical i agree that they cause tomuch jam. But i see that mostly caused by bad autopiloting from the NPC. Maybe some more speed on NPC could fix that.

2) I agree completely to the Problem but i would advice another sollution. Make Transports and Caps harder to CD. ALG Golem Heavy Mover for instance is described as exessivly shielded and it doesnt even have an CM slot, yet it gets easily stopped by NPC. More absurd with the Barge, which has Engines all in front. Some NPC shoots at its a** 2 miles away from engines and its cruise gets killed.

And last not least there is the equipable "Heavy Train CD" that brings no advantage at all cause one can stop the biggest Battleship with a normal Train CD. That disrupt capability should be spread more on the Targets IMHO. So you NEED that "Heavy Train CD" to stop Battleships for example and few of the biggest Transports should also have a 50% chance maybe to get away with a hit from a Train CD.

[Image: RocketSnail.gif]
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Messages In This Thread
More or less NPC - by Kharon - 05-16-2011, 01:57 PM
More or less NPC - by neke - 05-16-2011, 02:00 PM
More or less NPC - by Ceoran - 05-16-2011, 02:13 PM
More or less NPC - by Enoch - 05-16-2011, 02:24 PM
More or less NPC - by AceJoker - 05-16-2011, 02:28 PM
More or less NPC - by Kharon - 05-16-2011, 04:06 PM
More or less NPC - by Ceoran - 05-16-2011, 04:47 PM
More or less NPC - by SpaceTime - 05-16-2011, 08:17 PM
More or less NPC - by trekky - 05-16-2011, 08:23 PM
More or less NPC - by Charos - 05-16-2011, 08:32 PM
More or less NPC - by Lunaphase - 05-16-2011, 08:48 PM
More or less NPC - by Hielor - 05-16-2011, 11:55 PM
More or less NPC - by Hone - 05-17-2011, 05:21 AM
More or less NPC - by Ninefour - 05-17-2011, 06:16 AM
More or less NPC - by kingvaillant - 05-17-2011, 06:24 AM
More or less NPC - by Salt - 05-17-2011, 02:18 PM
More or less NPC - by Jason - 05-17-2011, 02:26 PM
More or less NPC - by Jack_Henderson - 05-17-2011, 03:53 PM
More or less NPC - by Hawkwings - 05-17-2011, 04:48 PM
More or less NPC - by Colonel.Tigh - 05-17-2011, 08:51 PM
More or less NPC - by MarcusCogworks - 05-17-2011, 08:56 PM

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