Posts: 6,077
Threads: 304
Joined: Aug 2007
Staff roles: Story Dev Economy Dev
' Wrote:3) Removing the 4 hour death excemption makes scouts useless, because they won't be able to kill capital ships and once a bottleneck is camped, there is no getting through. By bottleneck, I only mean the vast majority of all the non-capital House systems which are absolutely essential to get anywhere.
Bottlenecks will be the only places that get camped now, to force people to pay. It's a perfect system for pirates. With a cruiser, transports can't break through. If they die, they get locked out and can no longer trade. If they hire a scout and find the cruiser before they get there, they can't get through, and have to re-route to another House, killing their profits. If they escape (only a few places this can theoretically happen), all the cruiser has to do is follow them and get the green message. They can no longer trade. Yaaaay.