Posts: 6,320
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Joined: Aug 2007
Staff roles: Story Dev Economy Dev
' Wrote:Won't they? Flagships would be a faction effort, like player stations. We've all seen how useful and effective they have been at spurring factions on. Not only that, it also pokes member of the opposing factions. They need to mount a really big, group effort to handle one.
Benefits should be for the entire faction, not just the HC. See quote for an expanded explanation. Also, Barges are horrible abborations which bases make entirely redundant. Offering them to trade factions sounds more like a punishment to me.